Digital Gaming
The Game Awards 2022: Nominees Announced

(CTN NEWS) – The Game Awards 2022 have finally revealed their full list of nominees for Game of the Year and other categories. The jury will vote in each category in the lead-up to The Game Awards on December 8.
In 2022, six games are nominated for Game of the Year, including A Plague Tale: Requiem, Elden Ring, God of War Ragnarok, Horizon Forbidden West, Stray, and Xenoblade Chronicles 3.
Elden Ring and God of War Ragnarok are the two highest-rated new video game releases of the year, so they are the two most likely candidates for Game of the Year.
Elden Ring’s overall rating is 95 at the time of this writing, while Ragnarok’s is 94.
Elden Ring has a higher rating overall than God of War Ragnarok, but Ragnarok has received more awards this year, so perhaps that will give it the edge.
This year’s Game Awards event has nominated God of War Ragnarok for 10 awards, while Elden Ring has been nominated for 7. There are also seven awards up for Horizon Forbidden West, so it could cause an upset.
Here are the most nominated games at #TheGameAwards this year. pic.twitter.com/th2FBi14vz
— The Game Awards (@thegameawards) November 14, 2022
Voting is now available on the official website and through the official Game Awards Voting Bot on Discord. The voting will end on December 7 at 6:00 p.m. Pacific Time / 9:00 p.m. Eastern Time ET.
The Game Awards 2022 will air live on December 8 across more than 40 global video platforms.
Nominations and Categories for The Game Awards 2022 are as follows:
GAME OF THE YEAR
- A Plague Tale: Requiem (Asobo Studio/Focus Entertainment)
- Elden Ring (FromSoftware/Bandai Namco)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
- Stray (BlueTwelve Studio/Annapurna)
- Xenoblade Chronicles 3 (Monolith Soft/Nintendo)
Which game is getting your vote for Game of the Year? #TheGameAwards pic.twitter.com/Be5GyGoi43
— The Game Awards (@thegameawards) November 14, 2022
BEST GAME DIRECTION
- Elden Ring (FromSoftware/Bandai Namco)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
- Immortality (Half Mermaid)
- Stray (BlueTwelve Studio/Annapurna)
BEST NARRATIVE
- A Plague Tale: Requiem (Asobo Studio/Focus Entertainment)
- Elden Ring (FromSoftware/Bandai Namco)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
- Immortality (Half Mermaid)
https://twitter.com/thegameawards/status/1592202952738865154
BEST ART DIRECTION
- Elden Ring (FromSoftware/Bandai Namco)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
- Scorn (Ebb Software/Kepler Interactive)
- Stray (BlueTwelve Studio/Annapurna)
https://twitter.com/thegameawards/status/1592201191277985792
BEST SCORE AND MUSIC
- Olivier Deriviere, A Plague Tale: Requiem
- Tsukasa Saitoh, Elden Ring
- Bear McCreary, God of War Ragnarök
- Two Feathers, Metal: Hellinger
- Yasunori Mitsuda, Xenoblade Chronicles 3
https://twitter.com/thegameawards/status/1592201191328428034
BEST AUDIO DESIGN
- Call of Duty: Modern Warfare II (Infinity Ward/Activision)
- Elden Ring (FromSoftware/Bandai Namco)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Gran Turismo 7 (Polyphony/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
BEST PERFORMANCE
- Ashly Burch, Horizon Forbidden West
- Charlotte McBurney, A Plague Tale: Requiem
- Christopher Judge, God of War Ragnarök
- Manon Gage, Immortality
- Sunny Suljic, God of War Ragnarök
https://twitter.com/thegameawards/status/1592200939523346432
GAMES FOR IMPACT
- A Memoir Blue (Cloisters Interactive/Annapurna)
- As Dusk Falls (Interior Night/Xbox Game Studios)
- Citizen Sleeper (Jump Over The Age/Fellow Traveller)
- Endling – Extinction is Forever (Herobeat Studios/HandyGames)
- Hindsight (Team Hindsight/Annapurna)
- I Was a Teenage Exocolonist (Northway Games/Finji)
BEST ONGOING GAME
- Apex Legends (Respawn/EA)
- Destiny 2 (Bungie)
- FINAL FANTASY XIV (Square Enix)
- Fortnite (Epic Games)
- Genshin Impact (HoYoverse)
https://twitter.com/thegameawards/status/1592201191320014849
BEST INDIE
- Cult of the Lamb (Massive Monster / Devolver Digital)
- Neon White (Angel Matrix/Annapurna)
- Sifu (Sloclap)
- Stray (BlueTwelve Studio/Annapurna)
- TUNIC (TUNIC Team/Finji)
https://twitter.com/thegameawards/status/1592201694783320064
BEST DEBUT INDIE
- Neon White (Angel Matrix/Annapurna Interactive)
- NORCO (Geography of Robots/Raw Fury)
- Stray (BlueTwelve Studio/Annapurna)
- TUNIC (TUNIC Team/Finji)
- Vampire Survivors (poncle)
BEST COMMUNITY SUPPORT, PRESENTED BY DISCORD
- Apex Legends (Respawn/EA)
- Destiny 2 (Bungie)
- FINAL FANTASY XIV (Square Enix)
- Fortnite (Epic Games)
- No Man’s Sky (Hello Games)
https://twitter.com/thegameawards/status/1592201694535856129
BEST MOBILE GAME
- Apex Legends Mobile (Lightspeed & Quantum/Respawn/EA)
- Diablo Immortal (Blizzard/NetEase)
- Genshin Impact (HoYovese)
- MARVEL SNAP (Second Dinner Studios/Nuverse)
- Tower of Fantasy (Hotta Studio/Perfect World/Level Infinite)
BEST VR/AR GAME
- After the Fall (Vertigo Games)
- Among Us VR (Schell Games/InnerSloth)
- BONELAB (Stress Level Zero)
- Moss: Book II (Polyarc)
- Red Matter 2 (Vertical Robot)
BEST ACTION
- Bayonetta 3 (Platinum Games/Nintendo)
- Call of Duty: Modern Warfare II (Infinity Ward/Activision)
- Neon White (Angel Matrix/Annapurna)
- Sifu (Sloclap)
- Teenage Mutant Ninja Turtles: Shredder’s Revenge (Tribute Games/Dotemu)
https://twitter.com/thegameawards/status/1592202197730840583
BEST ACTION/ADVENTURE GAME
- A Plague Tale: Requiem (Asobo Studio/Focus Entertainment)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
- Stray (BlueTwelve Studio/Annapurna)
- TUNIC (TUNIC Team/Finji)
https://twitter.com/thegameawards/status/1592202197550346240
BEST ROLE-PLAYING GAME
- Elden Ring (FromSoftware/Bandai Namco)
- Live a Live (Square Enix/Nintendo)
- Pokémon Legends: Arceus (Game Freak/Nintendo/TPCI)
- Triangle Strategy (Artdink/Square Enix)
- Xenoblade Chronicles 3 (Monolith Soft/Nintendo)
https://twitter.com/thegameawards/status/1592202197651030016
BEST FIGHTING GAME
- DNF Duel (Arc System Works/EIGHTING/NEOPLE/NEXON)
- JoJo’s Bizarre Adventure: All Star Battle R (CyberConnect 2 Co. Ltd/Bandai Namco)
- The King of Fighters XV (SNK/Plaion)
- MultiVersus (Player First Games/WB Games)
- Sifu (Sloclap)
BEST FAMILY GAME
- Kirby and the Forgotten Land (HAL Laboratory / Nintendo)
- LEGO Star Wars: The Skywalker Saga (Traveller’s Tales/WB Games)
- Mario + Rabbids Sparks of Hope (Ubisoft Milan/Paris/Ubisoft)
- Nintendo Switch Sports (Nintendo EPD/Nintendo)
- Splatoon 3 (Nintendo EPD/Nintendo)
BEST SIM/STRATEGY GAME
- Dune: Spice Wars (Shiro Games/Funcom)
- Mario + Rabbids Sparks of Hope (Ubisoft Milan/Paris/Ubisoft)
- Total War: WARHAMMER III (Creative Assembly/Sega)
- Two Point Campus (Two Point Studios/Sega)
- Victoria 3 (Paradox Development Studio/Paradox Interactive)
BEST SPORTS/RACING GAME
- F1 22 (Codemasters/EA Sports)
- FIFA 23 (EA Vancouver/Romania/EA Sports)
- NBA 2K23 (Visual Concepts/2K Sports)
- Gran Turismo 7 (Polyphony Digital/SIE)
- OlliOlli World (Roll 7/Private Division)
BEST MULTIPLAYER GAME
- Call of Duty: Modern Warfare II (Infinity Ward/Activision)
- MultiVersus (Player First Games/WB Games)
- Overwatch 2 (Blizzard)
- Splatoon 3 (Nintendo EPD/Nintendo)
- Teenage Mutant Ninja Turtles: Shredder’s Revenge (Tribute Games/Dotemu)
https://twitter.com/thegameawards/status/1592201191420747776
MOST ANTICIPATED GAME
- FINAL FANTASY XVI (Square Enix)
- Hogwarts Legacy (Avalanche Software/WB Games)
- Resident Evil 4 (Capcom)
- Starfield (Bethesda Game Studios/Bethesda)
- The Legend of Zelda: Tears of the Kingdom (Nintendo EPD/Nintendo)
CONTENT CREATOR OF THE YEAR
- Karl Jacobs
- Ludwig
- Nibellion
- Nobru
- QTCinderella
https://twitter.com/thegameawards/status/1592201946416357376
BEST ADAPTATION
- Arcane: League of Legends (Fortiche/Riot Games/Netflix)
- Cyberpunk: Edgerunners (Studio Trigger/CD Projekt, Netflix)
- The Cuphead Show! (Studio MDHR/King Features Syndicate/Netflix)
- Sonic the Hedgehog 2 (Sega Sammy Group/Paramount Pictures)
- Uncharted (PlayStation Productions/Sony Pictures)
https://twitter.com/thegameawards/status/1592202449271627777
INNOVATION IN ACCESSIBILITY
- As Dusk Falls (Interior Night/Xbox Game Studios)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Return to Monkey Island (Terrible Toybox/Devolver Digital)
- The Last Of Us Part I (Naughty Dog/SIE)
- The Quarry (Supermassive Games/2K)
BEST ESPORTS GAME
- Counter-Strike: Global Offensive (Valve)
- DOTA 2 (Valve)
- League of Legends (Riot Games)
- Rocket League (Psyonix)
- VALORANT (Riot Games)
BEST ESPORTS ATHLETE
- Jeong “Chovy” Ji-hoon (Gen.G, LOL)
- Lee “Faker” Sang-hyeok (T1, LOL)
- Finn “karrigan” Andersen ( (FaZe Clan – CS:GO)
- Oleksandr “s1mple” Kostyliev (Natus Vincere, CS:GO)
- Jacob “Yay” Whiteaker (Cloud9, Valorant)
BEST ESPORTS TEAM
- DarkZero Esports (Apex Legends)
- FaZe Clan (CS:GO)
- Gen.G (League of Legends)
- LA Thieves (Call of Duty)
- LOUD (Valorant)
BEST ESPORTS COACH
- Andrii “B1ad3” Horodenskyi (Natus Vincere, CS:GO)
- Matheus “bzkA” Tarasconi (LOUD, VALORANT)
- Erik “d00mbr0s” Sandgren (FPX, VALORANT)
- Robert “RobbaN” Dahlström (FaZe Clan, CS:GO)
- Go “Score” Dong-bin (Gen.G, LOL)
BEST ESPORTS EVENT
- EVO 2022
- 2022 League of Legends World Championship
- PGL Major Antwerp 2022
- The 2022 Mid-Season Invitational
- VALORANT Champions 2022
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Digital Gaming
The Hidden Depths of Minesweeper: Strategy, Skill, and Surprise

The classic game bundled with so many of our introduction computers, Minesweeper, is much more than just a timewaster. The Hidden Depths of Minesweeper: Strategy, Skill, and Surprise gives us an insight into the fascinating mix of luck, logic, and strategy that lies at its core.
Minesweeper strategy – Finding the right path to followIn this article, we dive past what it takes to follow a guide on learning how to play Minesweeper but discuss the cognitive benefits and strategic elements in one of those typical-looking grids of squares.
From those seeking to hone their hobby and improve mental acuity to anyone who wants an in-depth understanding of why Minesweeper continues as one of the most popular games online for nearly a generation, lessons and revelations abound.
Minesweeper, like the Rest of Us
To become a master of Minesweeper, it is essential to know the basic principles. This section will try to understand the basic gameplay a beginner needs and how well you can disregard other ideas while going in.
You will discover how to move across the interface, rules of play, and early game plans, respectively. This is foundational for anyone wanting to master Minesweeper and the base understanding necessary before we start exploring more advanced techniques or deeper strategic avenues.
A few sophisticated techniques and sprucing up the strategy
Once you have the fundamentals down, Minesweeper’s strategy is a matter of pattern recognition and anticipation. In the latter part of this article, we show some sophisticated tools and hone your probability even more!
It ranges from learning how to efficiently use tags for flagging mines over more advanced approaches, e.g., the ‘1-2 pattern’ to figure out which moves are safe – all intended to streamline your efforts and foster strategic thinking. These are the super-fundamentals that players need to get into to increase their play and tackle higher difficulty levels.
Cognitive Gains: Lessons We Can Learn From Minesweeper
Having fun and exercising the brain with Minesweeper In one such section, exploring the cognitive gains associated with playing Minesweeper regularly (i.e., improved problem-solving skills and memory; faster decision-making process).
It helps to develop a sense of spatial awareness and cognitive processing, which is lightning quick. We’ll also cover how these skills can be used in other realms, with our argument for why you might want to add Minesweeper into your weekly cognitive fitness.
Minesweeper in Contemporary Gaming Culture
However, it has survived gracefully as Minesweeper adapted to new platforms and technology. This part of Origin is a dive into how the game has transitioned from an idle desktop amusement pre-load to what you see on mobile and online.
We look closer at the devious changes it has been through and examine how digitization brought Minesweeper to new players today as one of the most well-known titles bundled with Windows. We will also explore the Minesweeper community, consisting of online forums, competitive play, and global leaderboards that keep it vibrant even today.
Conclusion
Minesweeper has shown to be a more complex and delightful game than is immediately apparent. It rewards players every step of the way, with everything from basic gameplay mechanics to complex strategies, cognitive benefits, and cultural significance.
Whether you are an old hand, a skilled player, or a newbie waiting to explore its essence, Minesweeper offers intense playtimes and furnishes strategic insights and brain-boosting skills. While we enjoy and explore this game, Minesweeper shows how well-designed puzzles (in any field) can still be fun after 30 years.
People Also Reading:
God of War: Ragnarok Ascends to PC This September – State of Play 2024
https://www.chiangraitimes.com/digital-gaming/god-of-war-ragnarok-comes-to-pc/
Digital Gaming
The hidden depths of Minesweeper: strategy, skill, and surprise

The classic game bundled with so many of our introduction computers, Minesweeper, is much more than just a timewaster. The Hidden Depths of Minesweeper: Strategy, Skill, and Surprise gives us an insight into the fascinating mix of luck, logic, and strategy that lies at its core. Minesweeper strategy – Finding the right path to followIn this article, we dive past what it takes to follow a guide on learning how to play Minesweeper but discuss the cognitive benefits and strategic elements in one of those typical-looking grids of squares. From those seeking to hone their hobby and improve mental acuity to anyone who wants an in-depth understanding of why Minesweeper continues as one of the most popular games online for nearly a generation, lessons and revelations abound.
Minesweeper, like the Rest of Us
To become a master of Minesweeper, it is essential to know the basic principles. This section will try to understand the basic gameplay a beginner needs and how well you can disregard other ideas while going in. You will discover how to move across the interface, rules of play, and early game plans, respectively. This is foundational for anyone wanting to master Minesweeper and the base understanding necessary before we start exploring more advanced techniques or deeper strategic avenues.
A few sophisticated techniques and sprucing up the strategy
Once you have the fundamentals down, Minesweeper’s strategy is a matter of pattern recognition and anticipation. In the latter part of this article, we show some sophisticated tools and hone your probability even more! It ranges from learning how to efficiently use tags for flagging mines over more advanced approaches, e.g., the ‘1-2 pattern’ to figure out which moves are safe – all intended to streamline your efforts and foster strategic thinking. These are the super-fundamentals that players need to get into to increase their play and tackle higher difficulty levels.
Cognitive Gains: Lessons We Can Learn From Minesweeper
Having fun and exercising the brain with Minesweeper In one such section, exploring the cognitive gains associated with playing Minesweeper regularly (i.e., improved problem-solving skills and memory; faster decision-making process). It helps to develop a sense of spatial awareness and cognitive processing, which is lightning quick. We’ll also cover how these skills can be used in other realms, with our argument for why you might want to add Minesweeper into your weekly cognitive fitness.
Minesweeper in Contemporary Gaming Culture
However, it has survived gracefully as Minesweeper adapted to new platforms and technology. This part of Origin is a dive into how the game has transitioned from an idle desktop amusement pre-load to what you see on mobile and online. We look closer at the devious changes it has been through and examine how digitization brought Minesweeper to new players today as one of the most well-known titles bundled with Windows. We will also explore the Minesweeper community, consisting of online forums, competitive play, and global leaderboards that keep it vibrant even today.
Conclusion
Minesweeper has shown to be a more complex and delightful game than is immediately apparent. It rewards players every step of the way, with everything from basic gameplay mechanics to complex strategies, cognitive benefits, and cultural significance. Whether you are an old hand, a skilled player, or a newbie waiting to explore its essence, Minesweeper offers intense playtimes and furnishes strategic insights and brain-boosting skills. While we enjoy and explore this game, Minesweeper shows how well-designed puzzles (in any field) can still be fun after 30 years.
SEE ALSO: Astro Bot Returns On PlayStation 5 in 2024 – State of Play 2024
Digital Gaming
Canuckle: The Canadian Twist on the Wordle Phenomenon

In the ever-evolving world of online gaming, one word game has captured the attention of millions worldwide – Wordle.
Launched in October 2021, Wordle quickly became a global phenomenon, with players eagerly anticipating the daily challenge of guessing a five-letter word. However, for Canadian enthusiasts, a new and exciting version of this game has emerged – Canuckle.
Canuckle is a Canadian-themed spin-off of the original Wordle, created by an Ottawa resident, Mark Rogers, in February 2022.
This game has quickly gained popularity among Canadians, offering a unique and engaging way to showcase the country’s culture, language, and identity through the medium of a word game.
What is Canuckle?
Canuckle is a daily online word game that follows the same basic premise as Wordle, but with a distinctly Canadian twist. Players have six attempts to guess a five-letter word, and the game provides feedback on the correct letters and their positions, just like in Wordle.
However, the key difference is that the words used in Canuckle are specifically related to Canadian culture, geography, or language.
The game’s creator, Mark Rogers, was inspired to develop Canuckle after his children struggled with some of the more obscure words in the original Wordle.
“My kids had been doing some of the Wordle puzzles and there were some tricky words like ‘knoll’ and ‘proxy’ and they didn’t know what those were,” Rogers explains. “So I thought it would be fun to have some words that were a little more common, but tied to Canada.”
Canuckle Rules and Gameplay
The rules of Canuckle are straightforward and similar to Wordle. Players have six attempts to guess a five-letter word, and the game provides feedback on the correct letters and their positions.
If a letter is in the correct spot, it will be highlighted in green; if the letter is in the word but in the wrong position, it will be yellow; and if the letter is not in the word at all, it will be gray.
To start a new game, players simply visit the Canuckle website (https://canucklewordgame.ca) and click the “New Game” button. The game will then randomly select a five-letter Canadian-themed word for the player to guess.
One of the unique aspects of Canuckle is the variety of words used in the game. The words can range from Canadian geographical locations (like “Yukon” or “Moose Jaw”), to Canadian slang and idioms (such as “hoser” or “eh”), to iconic Canadian symbols and cultural references (like “maple” or “loon”).
Canuckle Tips and Strategies
While Canuckle shares many similarities with Wordle, there are some unique strategies and tips that can help players improve their performance:
- Start with Common Canadian Words: Begin your guesses with words that are commonly used in Canada, such as “hockey,” “maple,” or “beaver.” These words are more likely to be included in the daily Canuckle puzzle.
- Use the Feedback: Pay close attention to the feedback provided after each guess, as it can help you narrow down the correct word. Focus on the letters that are highlighted in green or yellow, as they will give you valuable clues about the word.
- Keep Track of Previous Guesses: Maintaining a record of your previous guesses can help you avoid repeating words and wasting valuable attempts.
- Embrace Canadian Slang and Idioms**: Don’t be afraid to try guessing words that are uniquely Canadian, such as “hoser,” “toque,” or “eh.” These types of words are often featured in the Canuckle puzzles.
- Use Word Associations: When trying to guess the correct word, think about other words or phrases that are associated with Canadian culture or geography. This can help you come up with creative and relevant guesses.
- Don’t Overthink It: Sometimes the correct word can be a simple and straightforward Canadian term. Avoid overcomplicating your guesses, as this can lead you further away from the solution.
The Popularity of Canuckle
Since its launch in February 2022, Canuckle has quickly gained a dedicated following among Canadian Wordle enthusiasts. The game has been praised for its unique and engaging approach to showcasing Canadian culture and language, and it has even attracted the attention of national media outlets.
According to the game’s creator, Mark Rogers, Canuckle has seen a remarkable surge in popularity, with over 2.4 million players as of early 2023.
The game’s success has been particularly notable on social media, where Canadians have enthusiastically shared their Canuckle experiences and achievements.
One of the game’s avid players, Brenda Neale, Rogers’ aunt, expressed her fondness for Canuckle, saying, “I love the game because it’s Canadian is the main thing. I just like the fact that you have to think of Canadian things.
And he’s had some great words that are Canadian – sorry, loons, syrup, maple.”
The game’s popularity has also led to the creation of a dedicated community of Canuckle players, who share tips, strategies, and discussions on various online platforms.
This sense of community and shared experience has been a significant factor in the game’s success, as it has fostered a sense of national pride and camaraderie among Canadian players.
The Future of Canuckle
As Canuckle continues to gain popularity, the game’s creator, Mark Rogers, has revealed plans to keep the game fresh and engaging for its growing player base.
One notable decision is to end the game’s daily challenges on Canada Day, July 1st, 2024, with the final word being a special Canadian-themed surprise.
“We actually decided we wanted to get all the way to Canada Day,” Rogers explains. “So the last word is going to be on July 1. So, we’ve got a good number of words in store all the way to July 1.”
This strategic move not only adds to the game’s uniqueness but also aligns with the Canadian theme, making the final challenge a fitting celebration of the country’s national holiday.
Despite the game’s finite lifespan, Canuckle’s impact on the Canadian gaming community is likely to be long-lasting.
The game has not only provided a fun and engaging way for Canadians to connect with their national identity but has also highlighted the growing demand for culturally-specific digital experiences.
As the world continues to embrace the Wordle phenomenon, Canuckle stands as a testament to the power of adapting popular gaming concepts to reflect the unique cultural and linguistic nuances of a particular region or country.
In the case of Canuckle, it has become a beloved and quintessentially Canadian addition to the ever-evolving world of online word games.
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